When Animation Meets Game Design

Swiss video games that combine animation art with game design have proven to be highly successful on the global market over the past few years. How do they work together? This year, the SGDA will once more explore the intersection between animation and game design. Swiss and international game developers will show what can happen when the two disciplines meet.
The event is public and suitable for all visitors. Curated by the Swiss Game Developers Association SGDA
Guests:
Blindflug Studios: Frédéric Hein, 3D Artist
(Game: Airheart - Tales of broken Wings, Switzerland, 2018)
5AM Games: Selina Capol, Artist
Aleksandra Iakusheva, Tech Lead
(Game: Spiel: Letters, Switzerland, not published yet)
